It may also freeze the target solid. TM14 Blizzard 70 5 10 A howling blizzard is summoned to strike the foe. TM15 Hyper Beam 90 5 -- The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. TM17 Protect -- -- 10 -- It enables the user to evade all attacks.
Its chance of failing rises if it is used in succession. TM18 Rain Dance -- -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water- type moves. TM21 Frustration?? TM27 Return?? TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. TM39 Rock Tomb 50 80 10 Boulders are hurled at the foe.
It also lowers the foe's Speed by preventing its movement. TM42 Facade 70 20 -- An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. TM43 Secret Power 70 20 30 The user attacks with a secret power. Its added effects vary depending on the user's environment. TM44 Rest -- -- 10 -- The user goes to sleep for two turns.
TM45 Attract -- 15 -- If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. TM55 Brine 65 10 -- If the foe's HP is down to about half, this attack will hit with double the power. TM68 Giga Impact 90 5 -- The user charges at the foe using every bit of its power. The user must rest on the next turn. TM72 Avalanche 60 10 -- An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM78 Captivate -- 20 -- If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. TM82 Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. TM83 Natural Gift?? The Berry determines its type and power. TM87 Swagger -- 90 15 -- The user enrages the foe into confusion.
However, it also sharply raises the foe's Attack stat. The copy serves as the user's decoy. HM03 Surf 95 15 -- It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength 80 15 -- The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. It can also smash cracked boulders. HM07 Waterfall 80 15 20 The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. Icy Wind 55 95 15 The user attacks with a gust of chilled air.
It also lowers the target's Speed stat. Snore 40 15 30 An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Bounce 85 85 5 30 The user bounces up high, then drops on the foe on the second turn. Iron Head 80 15 30 The foe slams the target with its steel-hard head. Rollout 30 90 20 -- The user continually rolls into the foe over five turns. Headbutt 70 15 30 The user attacks with its head. But I'm not sure. Wailmer cannot be found in Pokemon Black. They are found in the old games. Wailmer evolves into Wailord starting at level Wailmer evolves at Level Wailmer can appear if you Surf in the water around Humilau.
Wailmer evolves into Wailord at level Wailmer will evolve at Level A wailord. My wailmer evolved earlier today at level Wailmer is in the national pokedex, and it is a Water type Pokemon. There is no special pokebals for cathing wailmer. But net balls works quite well since wailmer is a water pokemon. Pokemon soulsilver and Pokemon heartgold are basically the same game just different versions but i do recommend buying Pokemon soulsilver.
You can breed about any Pokemon in SoulSilver except the Legendaries. Wailmer can be found in Mossdeep City near the palm trees. Wailmer is a water type Pokemon that later evolves into Wailord. Log in. Study now. See Answer. Best Answer. Study guides. Q: How do you get wailmer in pokemon SoulSilver? Write your answer It becomes stronger each time it hits. The user can pass through whirlpools. It may also make the target flinch. It may also confuse the foe. It fully restores the user's HP and heals any status problem.
The lower the user's HP, the less powerful it becomes. It sharply raises the user's Sp. Def stat. The user dives underwater on the first turn, then hits on the next turn. It may also paralyze the foe.
In the wild, the battle ends. TM06 Toxic -- 85 10 -- A move that leaves the target badly poisoned. Its poison damage worsens every turn. TM07 Hail -- -- 10 -- The user summons a hailstorm lasting five turns. TM10 Hidden Power?? TM13 Ice Beam 95 10 10 The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 70 5 10 A howling blizzard is summoned to strike the foe. TM17 Protect -- -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. TM18 Rain Dance -- -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water- type moves. TM21 Frustration?? TM27 Return?? TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 50 80 10 Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. TM42 Facade 70 20 -- An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. TM43 Secret Power 70 20 30 The user attacks with a secret power.
Its added effects vary depending on the user's environment. TM44 Rest -- -- 10 -- The user goes to sleep for two turns. TM45 Attract -- 15 -- If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. TM55 Brine 65 10 -- If the foe's HP is down to about half, this attack will hit with double the power. TM72 Avalanche 60 10 -- An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM78 Captivate -- 20 -- If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. TM82 Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. TM83 Natural Gift?? The Berry determines its type and power.
TM87 Swagger -- 90 15 -- The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. The copy serves as the user's decoy.
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